Engage students in their world using the game-based instruction presented in this series that presents resources for teaching a variety of curriculum areas using play. These books align existing board games to the topics you teach to exercise students creative and strategic minds, not just their video game thumbs. Get right into the game with lesson plans, background knowledge, related readings, and assessments all gathered together in a single volume available in print and digital formats from Rosen Classroom.
Registered users can participate in the discussion forums, but for full access to each book's resources you will need to purchase a print or digital copy of the book and enter the code word found on the copyright page. This will unlock access to that book's primary source readings, digital copies of the printable sheets, and exclusive scenarios or print-and-play games developed for the book. Access resources from books you own by clicking the book cover below. If you have any questions, you can contact the authors directly.